Tiled maps DRAWIMAGE and 3D? whats best?

BlitzMax Forums/BlitzMax Programming/Tiled maps DRAWIMAGE and 3D? whats best?

Blitzmax is 3d. It renders all of the 2d graphics using the 3d hardware pipleline.

You would be surprised at the frame rate of some of those rpg games. A stable consistant 30fps is better than a jittery 45-60fps. So sometimes they slow it down to a constant 30 or even 20fps if needed. Nothing worse than a heaby gui oriented game with a choppy, stuttering frame rate.

And yes, adding particles and a gui, etc, will probably slow your game down even more. Have you looked into some kind of fixed logic handling so your game plays at the same logic rate even if render speed slows or speeds up?

Tile Bleeding: Make sure you put at least 1 empty pixel border around your tiles. This will stop the artifacting.

What are your specs btw? And if possible upload a demo so we can evaluate your frame rate, etc.