DRM - When you push too hard ...

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It proves there really is no point in DRM anyway.

That's not true either. The majority of 8-bit computer games (delivered on cassette) didn't have any protection at all.
and most large producers still make a killing and many are still around (or have been swallowed up by bigger ones)

All the companies see is "oh what a lot of money we have lost from the 1000000s of pirate copies" (most of which would not have been sales anyway). "Instead of making these many many millions of $ we should have made many many many millions (but not really as only a small % would have bought it in the first place).