2d as in worms?
Various methods around. I think I posted something on using several subdivision stages to create a variegated landscape. You could use random numbers in some way. Textured polygon routines might help or being able to draw strips from an image - or draw a landscape image and remove the sky?
Various methods around. I think I posted something on using several subdivision stages to create a variegated landscape. You could use random numbers in some way. Textured polygon routines might help or being able to draw strips from an image - or draw a landscape image and remove the sky?