So WriteFile can create a new file? Excellent. And the ReadWhatevers reliably read in order, starting from the beginning? Also excellent. Now, what would one do about the names? They'd have to be named and then recalled in a list for the player to select, I imagine? Unless you made only one save file, in which case you could merely Start/Continue... is that simpler? Or I mean, would it work that way? I suppose you'd only need one (or two, if there are two player characters to choose from). Is that how it works?
Also, what file format do you suggest to store a save in? For example, you won't be able to read strings from a bitmap, right?
In case it matters, I don't use many floating-point numbers, and my strings are only a little more and closer between.
Also, what file format do you suggest to store a save in? For example, you won't be able to read strings from a bitmap, right?
In case it matters, I don't use many floating-point numbers, and my strings are only a little more and closer between.