I use 640x480 in my new game. It will have more or less simple 'blocky' graphics so in that sense it wouldn't look much better in 800x600.
I ran a test on my brothers wide-screen monitor and it stretched the game, but it still looked good.
Are there cases imaginable where a 640x480 blitz game would run into real problems on certain new hardware?
(By the way the game will switch to windowed mode automatically if 640x480 full screen is not available.)
I ran a test on my brothers wide-screen monitor and it stretched the game, but it still looked good.
Are there cases imaginable where a 640x480 blitz game would run into real problems on certain new hardware?
(By the way the game will switch to windowed mode automatically if 640x480 full screen is not available.)