Abandoned

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Hi Dabz! That sounds cool. Bmax already has a DX9 render pipeline working fine. (I'm using it in my game engine.) But the DX10 stuff would be soooo sweet. So...consider a Bmax version as well. :)



Yeah, I noticed that BlitzMax had it 'eventually' sorted, but if I make my own DX9 lib, I can use it in really any language I want in the future.

I reckon Blitz+ users can probably expect to up the frame rates by at least 250 more using my lib, on a intel GMA.

Not to be sniffed at really! ;)

Dabz