ZweiDe - A multiplatform .net 2d gamedev framework

Miscellaneous Forums/General Discussion/ZweiDe - A multiplatform .net 2d gamedev framework

Well, translated to "BlitzMax" I've used a combination of GetChar and KeyDown for text input. But also, there was a lot of perfectionism in it. Those TextLines also support scrolling, selective character rejection, copy'n'paste with the clipboard, special gravis chars and some others. I spend hours and hours until I had everything implemented and was content with it *rolleyes*

Thanks for your comment :)