2D with Blitz3D

Blitz3D Forums/Blitz3D Programming/2D with Blitz3D

It's rather easy to do, actually there's already the "sprite" commands that can be used for that. But if you want performance, you might want to use a single surface engine, take a look at the code archives you'll find examples.
Also some people recommend orthographic projections which indeed make things easier, but I personally didn't use it because you might want to use 3 perspective for nice parallax effects and also throw in some 3D elements in your 2d backgrounds from time to time.