collsion with mesh problem

Blitz3D Forums/Blitz3D Beginners Area/collsion with mesh problem

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

If you set the entityradius of the camera to 1 and the collisions are sphere-polygon then your camera should never end up inside of a mesh.