fullscreen mirror

Blitz3D Forums/Blitz3D Programming/fullscreen mirror

Stevie G - You're right, I just thought he wanted mirrored vertically.

So GitTech got it, I just tested it now, scaleing the camera in -1,1,1 inverts the image horizontally (actually, since you can put any value there, it gives all sorts of different visual distortions but while keeping the viewport full! it's an amazing feature).