3ds Max - Merge Polygons?

Miscellaneous Forums/Content Creation Tools/3ds Max - Merge Polygons?

Is there a way to merge polygons in 3dsMax? I'm using Version 9. I've tried deleting and creating, but you lose the UV coordinates like that. What I'm trying to do is manually reduce the polycount of some models, because I don't like the job that any of the plugins do. I can do a much better job pretty quickly manually, but I need to keep the UV coordinates.

I guess I'm looking for something like the topology tool in Silo, except that I don't really want to have to work in Silo.