waste of time, the only way to prevent piracy is to have the software running on a remote computer that you log into and play over the net. Like a remote desktop connection. You think subscription based model works to prevent piracy?
Well try doing a search for "WOW private server". People legitimately crack the packets in network traffic off of their own backs, to make server emulators! So even these games are at risk! Serious risk.
Well try doing a search for "WOW private server". People legitimately crack the packets in network traffic off of their own backs, to make server emulators! So even these games are at risk! Serious risk.