how to compile into all-inclusive file?

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If you have GUI build enabled, your binary will be put inside its own .app folder.
Any resources/libs you need to put in there you'll need to sort out yourself.

BlitzMax's default "make" app, bmk, doesn't do much else apart from get things compiled. It is wanting enhancing to provide some kind of post-scripting abilities.
Until then, you either manually copy resources etc, or write yourself a script :-)