"No, I'm talking about financial investment."
One developer made me realize something a while back. He asked if the money I made from the development time would at least equal the income made from a typical fast food job in the same amount of time. I added up all the hours spent on the game and the answer was I would have made more money serving fries. :) lol..
Ofcourse this doesn't relate to your game, but I do think at some point you have to consider time as a financial investment. Especially on long term projects. ;)
"The logic runs at 800x600, but at that res, all the graphics are scaled down since they're made to cater for higher resolutions and it's all still nice and sharp at 1600x1200.
Taskmanager shows around 48MB of resources being used at the moment. My test system is a P3-733MHz, 256MB RAM, 64MB graphics (GF2MX400), plus I've tested on the same system using its 8MB on-board graphics at 1280x1024 and it all works fine. Frame rate is a bit slower on the 8MB graphics chip but my timing code compensates for that nicely."
What frame rate are you getting on that 8mb on board card at 1280x1024? I can't imagine a useable frame rate at 1280x1024 on a 8mb gpu? Just to setup the double buffered page flipping in vram would be more than 8mb?
One developer made me realize something a while back. He asked if the money I made from the development time would at least equal the income made from a typical fast food job in the same amount of time. I added up all the hours spent on the game and the answer was I would have made more money serving fries. :) lol..
Ofcourse this doesn't relate to your game, but I do think at some point you have to consider time as a financial investment. Especially on long term projects. ;)
"The logic runs at 800x600, but at that res, all the graphics are scaled down since they're made to cater for higher resolutions and it's all still nice and sharp at 1600x1200.
Taskmanager shows around 48MB of resources being used at the moment. My test system is a P3-733MHz, 256MB RAM, 64MB graphics (GF2MX400), plus I've tested on the same system using its 8MB on-board graphics at 1280x1024 and it all works fine. Frame rate is a bit slower on the 8MB graphics chip but my timing code compensates for that nicely."
What frame rate are you getting on that 8mb on board card at 1280x1024? I can't imagine a useable frame rate at 1280x1024 on a 8mb gpu? Just to setup the double buffered page flipping in vram would be more than 8mb?