Danger Will Robinson! I'm detecting a game that may never get released if this advice is followed ;-)
It may not anyway. I'm not prepared to make any commitment right now whether it will or it won't. I'll see how it goes and if it gets far enough that I think its any good, I'll release it. If I get fed up or can't find the time for it, it'll probably just fizzle out like most of everything else. :)Obviously I'd like to finish it. I've only ever *not* finished one game before and it bugs me to this day.
I've managed to do it on a budget of £0.00 so far, but there's going to come a time when I need to source some music. I don't have any music software, and rather than buy something and spend time trying to get to grips with it, it'd probably make more sense to pay somebody else who already knows what they're doing.
The requirement for capital investment could well be the undoing of it.