Nope.. still blocking my actions and using 95% cpu when its playing.
I've never personally used hooks (that's what your using, right?) but a mainloop always served me well. There could be issues using a mainloop to gather events, with the way you play the sample though.
I've never personally used hooks (that's what your using, right?) but a mainloop always served me well. There could be issues using a mainloop to gather events, with the way you play the sample though.