You answered my questions in your second paragraph :)
Thanks
I don't know about you but I have experimented crashing bug in the test bed "breakable body" example.
To reproduce it I just need to draw a polygon with "D" then create it with "M" and moving the broken part with the mouse.
I know it's sound like a testbed or box2d bug but just in case you experiment difficulties by porting this example in the future ;)
Thanks
I don't know about you but I have experimented crashing bug in the test bed "breakable body" example.
To reproduce it I just need to draw a polygon with "D" then create it with "M" and moving the broken part with the mouse.
I know it's sound like a testbed or box2d bug but just in case you experiment difficulties by porting this example in the future ;)