Box2d update from last SVN ?

BlitzMax Modules Forums/Brucey's Modules/Box2d update from last SVN ?

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You answered my questions in your second paragraph :)
Thanks

I don't know about you but I have experimented crashing bug in the test bed "breakable body" example.

To reproduce it I just need to draw a polygon with "D" then create it with "M" and moving the broken part with the mouse.
I know it's sound like a testbed or box2d bug but just in case you experiment difficulties by porting this example in the future ;)