Playing NSF Files

BlitzMax Forums/BlitzMax Programming/Playing NSF Files

No.. that's not how LGPL works... if MaxMod (assuming you've compiled in the LGPL source) is a static library, when you link it into your app, your must release the source to your app.
If MaxMod was a shared library (.so / .dll / .dylib) then that caveat (of having to provide source to your app) wouldn't apply - which is the point of the "L" in LGPL.