Ok not having much luck.
Here is the code for the reference cube in the epr file.
I have tried to use the code in the public section to load a sprite & the sprite dosn't appear to load, the cube is also still visable. When i loaded the sprite in b3d & used the command
( Moveentity smoke,0,smokespeed,0 ) after the epr file has been read the sprite dosn't move.
What am i doing wrong.
Here is the code for the reference cube in the epr file.
[INS] TED_Id=131104-633429 TED_Name=refrence_cube TED_Type=Static Mesh TED_Selected=0 TED_Visible=1 TED_Blend=1 TED_Fx=0 TED_Shading=1 TED_Sprite_View_Mode=4 TED_Anim_Mode=1 TED_Anim_Speed=0.5 TED_Entity_RGBA=100,100,100,1.0 TED_Fade_Range_NF=99999.0,99999.0 TED_Cull_Range=1000.0 TED_Specular=0.0 TED_Shadows=1 TED_Pos_XYZ=261.884,200.203,277.48 TED_Rot_XYZ=0.0,0.0,0.0 TED_Sca_XYZ=1.0,1.0,1.0 [CUSTOM] HideEntity Type=smoker smokespeed=.5 smokealpha=1 [/CUSTOM] [/INS]
I have tried to use the code in the public section to load a sprite & the sprite dosn't appear to load, the cube is also still visable. When i loaded the sprite in b3d & used the command
( Moveentity smoke,0,smokespeed,0 ) after the epr file has been read the sprite dosn't move.
What am i doing wrong.