So basically its easier to write just as an integer - I mean your just using more complicated ways of writing lastval*2 = nextflag..
1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, etc.. (the individual flag is going to be stored in an integer anyways, so what's the point of using hexadecimal/binary?)
1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, etc.. (the individual flag is going to be stored in an integer anyways, so what's the point of using hexadecimal/binary?)