Perhaps, if you want (constructive) feedback, you shouldn't time limit your game (especially to a specific date) until you have something finished enough that's it's worth keeping out of the hands of people?
I like the way you've listened to and taken on board any criticism you've received, but I promise, at this stage, no-one's going to steal your game.
I like the way you've listened to and taken on board any criticism you've received, but I promise, at this stage, no-one's going to steal your game.