Thanks for the replies.
To clarify, Gabriel, I currently like Java because a) it's portable (but in my mind not as portable as something like BlitzMax, which doesn't require that the user install the runtime environment, even if it theoretically can't run on as many OS's as a Java program) and b) I'm currently taking a class in it, so it's like I'm learning a new programming language without having to find my own time to do so. It's also (relatively) easy to do something like a GUI application or a graphical program, compared to a language like C++, in which to the best of my knowledge extensive libraries are usually needed.
What I don't like about Java? The fact that it's slower than something always gets to me. Still, that gets to me when I compare C to assembly, so I guess I'll always have that factor. I also don't like in my head the fact that people must have Java installed to run programs, but I'm not sure if that's much of a restriction nowadays.
I'm not looking to make applets, only applications, so I don't care about usage within browsers.
I also hate how bigger Java programs usually have fairly long loading times, though some things like Runescape manage to display their own loading screens (prefereable to either the Java icon or an endless white screen).
Does anyone know of any other commercial games written in Java?
To clarify, Gabriel, I currently like Java because a) it's portable (but in my mind not as portable as something like BlitzMax, which doesn't require that the user install the runtime environment, even if it theoretically can't run on as many OS's as a Java program) and b) I'm currently taking a class in it, so it's like I'm learning a new programming language without having to find my own time to do so. It's also (relatively) easy to do something like a GUI application or a graphical program, compared to a language like C++, in which to the best of my knowledge extensive libraries are usually needed.
What I don't like about Java? The fact that it's slower than something always gets to me. Still, that gets to me when I compare C to assembly, so I guess I'll always have that factor. I also don't like in my head the fact that people must have Java installed to run programs, but I'm not sure if that's much of a restriction nowadays.
I'm not looking to make applets, only applications, so I don't care about usage within browsers.
I also hate how bigger Java programs usually have fairly long loading times, though some things like Runescape manage to display their own loading screens (prefereable to either the Java icon or an endless white screen).
Does anyone know of any other commercial games written in Java?