Ubisoft jumps on the bandwagon.

Miscellaneous Forums/General Discussion/Ubisoft jumps on the bandwagon.

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On one hand, it makes sense to do console development if you are a large company. While PC gamers will blame your design for bad sales, console gamers just buy whatever they are told to. If you are investing 2 million in a game, it's easier to sell it on a platform where no one will care how good your execution is.

On the other hand, it does feel like MS is trying to move gaming off onto their own controlled platform, and fix it so anyone who wants to make a game has to pay them tens of thousands of dollars. I think the big studios like it because they are too big and bloated to be creative, and they are afraid of competition from up-and-coming studios. I mean, compare Unreal Tournament 3 or Gears of War to STALKER and you see Epic cannot compete on a level playing field anymore.

This does present some unique opportunities for companies that focus on the PC. Do you think FPSCreatorX would be NVidia and Microsoft's showcase for DirectX 10 if Epic was still in the PC market?