What's your favorite programming books?
Ideally focused on games programming, langauage isn't really important as I'm wanting to apply the theories to Blitz3D and C#. so I'm looking for things more like how to write efficient tile mapping engines, and colision mapping algorithms and route finding etc....
Ideally focused on games programming, langauage isn't really important as I'm wanting to apply the theories to Blitz3D and C#. so I'm looking for things more like how to write efficient tile mapping engines, and colision mapping algorithms and route finding etc....