Slow Animation

BlitzMax Modules Forums/MiniB3D/Slow Animation

Im just tracing thru the code and its VertexDeform() that is the bottleneck.

Im wondering if the anim is loading in correctly...

In the loop


For Local anim_surf:TSurface=EachIn ent.anim_surf_list
..
.
   debuglog(anim_surf.no_verts) <-----
       For vid=0 Until anim_surf.no_verts



Almost all of the debug output is saying that I have over 4000 ? ( which i presume is saying that I have over 4000 verts that get effected by the bone ?) In the editor of course this isnt the case.