0.35=0.349999994

BlitzMax Forums/BlitzMax Beginners Area/0.35=0.349999994

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This has been asked like 10 times now. ;-)

Just 10 times?
Every question has it' s answer nowadays somewhere in the outback of the internet.
But how to find and how much time does it take?

And I don't have the time.
I'm sure the world awaits my new Pong engine.
The ball is bump mapped, uses shaders and the background
is in realtime raytracing. Just waiting for Intels hexcore to get it working.