Hi all, just incbin'ed some extra music tracks to my game for the release version, only to find that the 'delayed' loading process now takes nearly a minute to load incbin'ed .ogg music tracks (6 tracks totaling about 18 Mb in total avg 2Mb) via the LoadSound() method.
So is there a way to speed up the loading process e.g.
Is loading from external file faster?
Would zipping up the tracks speed up the initial loading?
Could I use a thread to load the music in the background?
Would another format work faster?
Is there another approach to this that would work?
Any and all help welcome!
Regards
Merx
So is there a way to speed up the loading process e.g.
Is loading from external file faster?
Would zipping up the tracks speed up the initial loading?
Could I use a thread to load the music in the background?
Would another format work faster?
Is there another approach to this that would work?
Any and all help welcome!
Regards
Merx