Blitz3D to PSP - is it possible?

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Is it possible to compile Blitz3D programs into something that the PSP (PlayStation Portable) can read from a memory stick? And, failing that, is there some library or something so you could do that with C++??

The main thing I'm trying to do is make a simple text editor for the PSP. And porting Blitz games onto it would be very cool, too!

Thanks for any info!