Just a note:
I hope this doesn't discourage you, as your game is certainly not the worst thing that's come to the blitz community (I hold at least 4 of the 5 worst games ever presented :p) and its good to have ambition.
The reason we are saying what we are is that many programmers have come, failed at selling something, and end up quitting all together. Personally, I hate seeing that, so keep at it, and you never know; maybe something will take off for you. Just don't drive yourself crazy over sales, that's all.
I hope this doesn't discourage you, as your game is certainly not the worst thing that's come to the blitz community (I hold at least 4 of the 5 worst games ever presented :p) and its good to have ambition.
The reason we are saying what we are is that many programmers have come, failed at selling something, and end up quitting all together. Personally, I hate seeing that, so keep at it, and you never know; maybe something will take off for you. Just don't drive yourself crazy over sales, that's all.