Looking for some testers

BlitzMax Forums/BlitzMax Programming/Looking for some testers

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Hi Doug, yah I researched the vsync stuff and saw the same thing. What you could do is perhaps setup one more additional parameter on the Graphics() call, something like VsyncOn=1 or 0. And then add:

For vsync always on:
_PresentParams.PresentationInterval=D3DPRESENT_INTERVAL_ONE 

For vsync always off:
_PresentParams.PresentationInterval=D3DPRESENT_INTERVAL_IMMEDIATE

And then in the Flip command, you just call the swap chain without the additional timing handling you're doing. ;)

Awesome stuff Doug, thanks so much for your time on this! :)