Is there an easy way to sell your games?

Miscellaneous Forums/General Discussion/Is there an easy way to sell your games?

Ask Gfk how long he's been writing code.
22 years and counting.

Started in 1986, first game published eight years later in 1994. Lots of public domain and licenceware after that.

Only been 'profitable' since Blitz appeared on the PC in 2000 (Hole in One was released 2001).