Hello everybody. I'm a new guy and been working with blitz3D for two weeks now. I build a simple world where I can fly through.
I've been fiddling with menu's a bit and I can make a simple display screen with a few functions, nothing fancy. What I really need is a (still quite simple) menu with no buttons, but text input, like a console gui in modern shooters like half-life, unreal, doom, etc.
A drop down effect, like those games have, is a bit out of my league yet I guess so I figured a simple switch of views or something, like with a regular menu.
Independently, I can run both things fine, the 'console' and the world I mean, but when I combine them in a program and switch between them, things are getting messed up really bad. I've been trying many different approaches but my skills are not good enough I think.
I figured I start from scratch, again, cause the code turned in to a complete mess. My question is if someone has an example or could point me towards some documentation regarding this topic.
Thanks a lot!
I've been fiddling with menu's a bit and I can make a simple display screen with a few functions, nothing fancy. What I really need is a (still quite simple) menu with no buttons, but text input, like a console gui in modern shooters like half-life, unreal, doom, etc.
A drop down effect, like those games have, is a bit out of my league yet I guess so I figured a simple switch of views or something, like with a regular menu.
Independently, I can run both things fine, the 'console' and the world I mean, but when I combine them in a program and switch between them, things are getting messed up really bad. I've been trying many different approaches but my skills are not good enough I think.
I figured I start from scratch, again, cause the code turned in to a complete mess. My question is if someone has an example or could point me towards some documentation regarding this topic.
Thanks a lot!