Converting textures with Ultimate Unwrap

Miscellaneous Forums/Content Creation Tools/Converting textures with Ultimate Unwrap

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

It's possible that this is the problem. I do remember Ultimate Unwrap not handling missing textures very well. However, it's equally possible that it's several other things. Rather than explain them all and tell you how to deal with them all, I would suggest you convert to B3D instead of 3DS as this will eliminate most of the alternate possible problems.