Well, you should keep doing it.
Ignore people who are hellbent on using OpenGL - in my experience it might be faster but has way more problems than DX ever did. I'd rather stick with DX for Windows, simply due to stability.
Obviously I'd like DX9 to be faster, too. But that's probably out of your hands. :)
Ignore people who are hellbent on using OpenGL - in my experience it might be faster but has way more problems than DX ever did. I'd rather stick with DX for Windows, simply due to stability.
Obviously I'd like DX9 to be faster, too. But that's probably out of your hands. :)