Is there a simple way to test a DX9 driver in BMax

BlitzMax Forums/BlitzMax Programming/Is there a simple way to test a DX9 driver in BMax

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I have always been willing to do it. Very few people where willing to help find compatibility issues or didnt care because its not Open GL. For my personal usage patterns its fine, but even I know there are nuiances to the patterns and how people use Max2d. Cant fix whats not reported and if the people dont reply to me I cant make changes to help.

BTW, I duped the problem, very strange its dropping the first non textured tri. Just need to figure out whats what.

DStastny