I'll try, I'm fairly optimistic that I will. Here's a few key ingredients of the cake;
The track will be built out of pieces (like slot racing) so building tracks should be quick and easy, further more it should make the 'best line' ai relatively straight forward to calculate.
I've written race games before so quite happy with AI programming for this sort of thing.
Media (the usual stumbling block) is quite easy to make.
I've written a few car physics pieces of code (and posted them in the showcase) so in theory large lumps of code should already be written.
So all in all once I've put those pieces together it's simply a case of popping it in the oven for 20 minutes and a Victoria sponge should pop out all yummy. Then I've just got to put the jam and cream in the middle and it'll be ready to serve... That's the plan anyway. Apologies for the cake metaphor.
The track will be built out of pieces (like slot racing) so building tracks should be quick and easy, further more it should make the 'best line' ai relatively straight forward to calculate.
I've written race games before so quite happy with AI programming for this sort of thing.
Media (the usual stumbling block) is quite easy to make.
I've written a few car physics pieces of code (and posted them in the showcase) so in theory large lumps of code should already be written.
So all in all once I've put those pieces together it's simply a case of popping it in the oven for 20 minutes and a Victoria sponge should pop out all yummy. Then I've just got to put the jam and cream in the middle and it'll be ready to serve... That's the plan anyway. Apologies for the cake metaphor.