Blitzmax 2D Sprite Render Benchmark

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Dx9 is capable of better performance. We won't really see that with Blitzmax because under the hood it's still the same bmax interface regardless of dx7 or dx9 driver. The real speed increase will happen in 1 of 2 ways...

1) Someone adds batching support to the dx7/dx9 drivers.

2) Someone adds support for the DX9 sprite object. That has support for rotation, x/y scaling, rgb modulation, texture batching, etc, all wrapped up in a nice easy to use high level call. I'd like to work on this in the future when I have time.