If we talk big game industri, then Anti-piracy protections is a joke.
it is a big waste of money and time, not to mention that it seems to generate more problems for the costumers that are using legal versions, than it does for the people cracking it.
and all this, for some protection that will last about one week after release... before some big releas group have made a crack.
And this is worst case senario.
admitedly, an indy devoleper is not in the same spot light ofcourse, and chanses are a bit greater that your little game wont be cracked as fast, and possibly not at all.
still, i dont think Copy protection is a very good solution, if people want to get pass it, thay will... and all the extra money and time you invest in it dont seem worth it in the end.
all you can hope for is, that you create a very good product, so that people WANT to sponsor you.
it is a big waste of money and time, not to mention that it seems to generate more problems for the costumers that are using legal versions, than it does for the people cracking it.
and all this, for some protection that will last about one week after release... before some big releas group have made a crack.
And this is worst case senario.
admitedly, an indy devoleper is not in the same spot light ofcourse, and chanses are a bit greater that your little game wont be cracked as fast, and possibly not at all.
still, i dont think Copy protection is a very good solution, if people want to get pass it, thay will... and all the extra money and time you invest in it dont seem worth it in the end.
all you can hope for is, that you create a very good product, so that people WANT to sponsor you.