Ah I see where you're coming from now...
Well personally to do that I'd create a mesh of quads (or however many you want on screen at one time), make each quad a different surface then paint the surfaces with the correct tile.
This mesh will be slightly bigger than the screen so you've move it until a tile was completely off screen, jump it back on screen and repaint the surfaces... No idea how fast this would be though.
Well personally to do that I'd create a mesh of quads (or however many you want on screen at one time), make each quad a different surface then paint the surfaces with the correct tile.
This mesh will be slightly bigger than the screen so you've move it until a tile was completely off screen, jump it back on screen and repaint the surfaces... No idea how fast this would be though.