Tv3d, PhysX and JV-ode are Windows only.
klepto2's extended minib3d has built-in Newton physics and GL shaders.
Standard minib3d has a collisions system but I don't see any cross-platform physics wrapper for it.
The best cross-platform 3d physics libs are ODE and Newton.
klepto2's extended minib3d has built-in Newton physics and GL shaders.
Standard minib3d has a collisions system but I don't see any cross-platform physics wrapper for it.
The best cross-platform 3d physics libs are ODE and Newton.