New BLIde Update 0.9.58-c

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Seriously, this works in the normal BlitzMax IDE.

When i create an instance of Something it gets the Whatever field als a variable. Self.Whatever does exist. The function is part of the Type.
x = objSomething.Selected("Hi there")
should be able to access the variable Whatever.
Why else would Fields even exist.

What am i not understanding?

I didn't type any new code, i opened my existing working game in BLIde and the Whatever variable is working exactly like it is supposed to do in the regular IDE.