EntityFX examples for fx: 4+8+16+32?

Blitz3D Forums/Blitz3D Beginners Area/EntityFX examples for fx: 4+8+16+32?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Thank you, Matty.

The help only says this only, without an example:
Explanation is very concise.

fx - 
0: nothing (default) 
1: full-bright 
2: use vertex colors instead of brush color 
4: flatshaded 
8: disable fog 
16: disable backface culling 
32: force alpha-blending  

Flag 32, to force alpha-blending, must be used in order to enable vertex alpha (see VertexColor).