Looks nicely done, one thing though I wish skybox authors would do, is make use of the full texture area. If it's sitting on the graphics card RAM it may aswell get drawn. I tend to make my skyboxes with 5 directions rather than 6, and start them just below or on the horizon (depending on whether the game map allows for negative altitude).
Another thing to consider for a volume 2, if you make one, is identical skies at different times of day.
I like that they have no terrain in, matching game terrain to whatever is on the skybox so they blend well is always a challenge.
Another thing to consider for a volume 2, if you make one, is identical skies at different times of day.
I like that they have no terrain in, matching game terrain to whatever is on the skybox so they blend well is always a challenge.