I think pbuffers were OGL 1.2 while Bmax is based on 1.1. You can get them via glew but, from a 3 year old post, BRL wanted to get the core working before they started adding additional functionality.
Drawing to an imagebuffer
BlitzMax Forums/BlitzMax Programming/Drawing to an imagebufferThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.