Verlet Physics engine 2

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I tried that with the second UpdateWorld() taken out and it works the same, I don't see why you would need two. I get a tiny bit faster FPS too. But if you need it then don't mind me XD.

But anyways.. I like how it's going. It may be slow but at least it works. Hopefully you can get it to go faster and be as great as Half-Life 2 physics (or better).