Protecting game Media when publishing Open-Source?

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There is something I got a long time ago called Blitz Media linker which packed all of your files into a single executable although I don't know if it still exists

I just use my own encrypting process

also If it is a 2d game there is nothing to stop them from taking a screen shot and taking the image. (Ctrl + PrtSc copies the current screen to the key board)