Array of type handles

BlitzMax Forums/BlitzMax Beginners Area/Array of type handles

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Yes, use SuperStrict. Your problem is that ver is a field of the Cube type, though, so it should be...
c.ver[1]=vertex.Create(s+sx,s+sy,s+sz)

...and so on. You have to say which object's fields you are talking about in class functions (as it's only implicit in methods).