Well.. I'm still stumped! I want to create a tlist of different objects and just iterate through a list and call each objects update and render. Sumpin like this:
But this little bit of code won't even compile. Says it can't find "Update". Any help is appreciated, thanks.
' Type TObjects ' Field TObjectsList:TList ' Method Update() For Local o:Object = EachIn TObjectsList o.Update() Next End Method ' Method Render() For Local o:Object = EachIn TObjectsList o.Render() Next End Method ' End Type ' Type TBaseObject ' Field x:Float,y:Float ' Method Render() ' draw here End Method ' End Type ' Type TObject1 Extends TBaseObject Method Update() x = x +1 End Method End Type ' Type TObject2 Extends TBaseObject Method Update() x = x +1 End Method End Type
But this little bit of code won't even compile. Says it can't find "Update". Any help is appreciated, thanks.