MD2 .vs B3D for Collisions

Blitz3D Forums/Blitz3D Beginners Area/MD2 .vs B3D for Collisions

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

You can't. The only solution I can think of is to collide with an invisible B3D proxy or similar. You may have problems syncing up animations tho.

Wait a minute.. you can't collide with the animated b3d mesh anyway. What exactly are you trying to do? You would have to collide with animated bounding boxes/spheres.