Particles that are way off screen don't have to be rendered, or perhaps not even created.
I'm currently running some tests with over 400 ships (200vs200) with targeting systems, chasing and all that kind of stuff. It runs smoothly. Even on my old laptop.
So it's not impossible.
I like your trails.
I'm currently running some tests with over 400 ships (200vs200) with targeting systems, chasing and all that kind of stuff. It runs smoothly. Even on my old laptop.
So it's not impossible.
I like your trails.